This package contains shaders and materials to create your own shiny highlight effects!Unfortunately Diffuse Sprites (aka sprites that react to light) are not supported in the HDRP and URP and thus the relevant shaders and materials included in this asset do not work in that render pipeline.A simple way to make your sprites and UI images pop! This shader lety you put a shiny, looping highlight on the elements of your interface or game that need some attention. Use it to show which items are new, which button is very important or even what to stay away from!Features:Different ramp textures create different shiny effectsEasily change speed and pause between blinks!All automatic shine effects with the same settings are synchronized to avoid distractionsControl the shine animation and strength with one textureMulti-compile shader for improved performanceExample scene to show the different configuration options