- . A real-life dinosaur model.
I completed modeling with muscle structure and then skin details by taking the fossil diagrams as an example.
I designed it for developers who want high quality.Features:Polygons = 15874Vertex = 15979-Textures PBR - unity-9 items Format:PNG Resolution: 4096x4096 px- You need to install advanced material for Subsurface. With standard material, the dinosaur may not look very realistic.- . window > rendering > hdrp wizard- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.- . click convert selected built-in materials to hdrpas easy as that"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"et voila, you're compatible with urp and hdrp- . Walk, run, backward, ambush, idle, sit, stand up, roar, sleeping-Texture Types- PBR- UNITY-AlbedoTransparency-Normal-MetallicSmoothness-Height- Model is scaled correctly 10.3 m- PBR Shader.- File complete --.fbx (multi format)- Textures - .png- 8192x8192 - 4096x4096 pxNumber of textures 9Texture dimensions 8192x8192Polygon count of [Model Name] 15874[Z_Tyrannus_Magnus]Minimum polygon count 15874Maximum polygon count 15874Number of meshes/prefabs 1/1Rigging: Yes/No YesAnimation count 105Animation type list -UV mapping: Yes/No YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) Standart Material / PBR