Eagle Vision System for Unity URP is a visual wave effect and highlights objects/!\ characters and castle seen in the demonstration video are not included in the package !Eagle Vision System for Unity URP is a visual wave effect and highlights objectsInspired by the famous game Assassin's creed, it allows to switch between 2 post processing volumes and launch a visual wave and highlighting of objects through materials placed in an additional forward rendererRequirmentUnity 2019.3.0f6 and higherURP 7.1.6 and higherLimitationIs not compatible with the new unity input systemDoes not support alpha of cutout materials like vegetation. A good practice is to use a different layer to ignore vegetation.ContactsIf you have any suggestions or problems or if you have specific questions about this package please feel free to contact me.Twitter|Facebook|Youtube|DiscordIn this package:Documentation in PDF formatA demo scene (refer to the documentation to launch it)Four MaterialsTwo ShaderGraph compatible ShadersTwo Scripts to manage the effectTwo Prefabs (EagleVisionManager And EagleVisionVolume)One ForwardRendererData Two PostProcessingVolumesAnd nine noise textures