Easy to use residual ghost system. Included 2 ghost effect.In addition to the included ghost effect, it is possible to use shadow shaders from other sources without writing code.[ Demo | Feedback | Wiki ]EasyGhost can automatically generate ghost according to time or distance.It is possible to configure ghost generation parameters on a gameobject, or to configuredifferent parameters for different meshes of the same gameobject.Support fade out.A single line of code can be used to create a ghost of any gameobject.Ghost.NewGhost(gameObject);The attached shader only supports urp, the default ghost shader and materials can be set inother rendering pipelines.Support SRP Batcher