Not even scratched the surface...
One would say: let the work speak instead.
But is there even work to speak?After converting to HDRP or URP:1. Adjust Lighting and Post-Processing;2. Reassign the animated display materials in the scenes to the appropriate meshes (see documentation).VIDEO🎮 Demo 🎮 - pack also has the same demo scene inside📌 LinksDiscord | Contact form | Twitter @DotTeam_Dev | Unity Forum | More assets | Website |Documentation Playlist | Documentation PDF 📌😎 Shout-out - Special Thanks!Special Thanks for Taking Time and Leaving the Kind Review goes to:[ Your Name Could Be Here! ] 😎TL;DR➥ Made with dugout AUGMENTED➥ Vehicle with Interior➥ ♫ Sounds ♫ 🎮 C# Interactives 🎮 💫 C# Animations 💫🔍 Hint - more info needed? 🔍⬇⬇⬇ To reveal, press on the "Technical details" words below ⬇⬇⬇Beaten up Cargo is securely mounted and not leaking, nuts and bolts are present and tight All Clear Chassis are ready to buckle up allowing The Roaring Engines in purple flames Follow the Consoles' programmed route while sitting at Ironed in Cockpit in a comfortable seat of a Shuttle till shift is over, waiting Cryotherapy and well-deserved rest using massage pillow. This is Publisher’ vision of the Asset. For actual facts check with screenshots.STATSMaterials - x11, x3 Displays, x1 SkySpecular - WorkflowLinear - Color spaceDeferred - Rendering path (for SSR)Built-in - render Pipeline (for SSR)Lightmaps - customShader Render Pipeline compatibility - no custom shaders presentScript compatibility - recommended 2019.4+Post Processing & SSR - by Unity TechnologiesOFFERSLooking for another Ship? Check SHUTTLE-4 here.Want a constructor to build your own ship/station? Check dugout AUGMENTED here.☂ For a Smooth ride ☂First Install Post Processing (if you hadn't yet):Clean Project recommended✔️ Window➥Package manager➥Post Processing➥InstallImport asset!