Add dynamic and realistic rain effects directly to your 3D assets.
Fully compatible with Unity 6.These shaders automatically generate raindrops that flow naturally across your objects, with randomized speed and behavior to avoid visible repetition. Whether your assets are opaque or transparent, raindrops will always fall consistently in world space, no matter how you move or rotate them in your scene.Perfect for enhancing static 3D objects such as props, buildings, or environment elements with convincing wet and dripping effects.Find here our version compatible with the Universal Render Pipeline.Shaders:Rainy 3D Objects TransparentRainy 3D Objects Opaque LiteFeatures :HDRP support.Unity 6 compatiblePBR Metallic workflowMask Map support (Metallic, AO, Height, Smoothness packed)Height map support for both Render PipelinesDesigned for static 3D objectsAutomatically generated raindropsEach drip has randomized speed to eliminate repetitionRain lines projected in world space (consistent direction regardless of object transform)Raindrops: intensity, amount, size, speedNoise & turbulence for more natural motionNormal intensity & surface smoothnessDrip trails left behind: intensity, amount, size, speedAdjustable reflection on raindrops (color tint, intensity, blur)Transparency & refraction support for more realistic wet surfacesSupport & CompatibilityUnity Versions: Unity 6.3 LTS and newerRender Pipeline: High Definition Render Pipeline (HDRP)Rendering : Compatible with Forward renderingPlatforms: PC, ConsoleShader Type: Surface / TransparentIncludes: Demo materials and examples------------------------------------------------------------If you have any question feel free to contact us : contact@ciconia-studio.com




