Generate variants of sprites changing their color, saturation and intensityAlter the color of the entire sprite or of individual color regions automatically detected by the system. Ideal for procedural generation of new items, characters and weapons.Region-based: Alter the color of the entire sprite or of specific regions automatically detected by the system.Customizable Variant Regions: Fine-tune each variant region to include the area to be altered.Custom and Random Variants: Generate sprite variants with custom specific changes or randomized.Generate in Editor and at Runtime: Setup the color regions in the Editor and generate Variants both at Runtime and in Editor.High Performance: Capable of generating large amounts of sprite variants at runtime without a noticeable performance impact.