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EasyCodeForVivox aims to make using the Vivox Voice and Text Chat asset as simple as possible. EasyCode is built on top of Vivox and includes most of the common features3d Demo Scenes rely on NetCodeForGameObjects which is only compatible with 2021.3 and above (Do not import if you don't need/want)Compatible with Unity 2020.3 LTS3D Demo scenes only are not compatible with URP,HDRP because the textures and materials are all pink2019 will work if you still use the Vivox SDK Asset in the Unity Store (that asset has been deprecated, not available to new users)Source code is provided to be customized, built-on, or destroyed to your liking. Comes with examples scripts and Demo Scenes on how to use EasyCodeForVivox. You can use Inheritance (base class), GetComponent<>, or dependency injection to interact with EasyCode. I have tried to be flexible in my design without compromising performance or forcing developers to adopt a certain way of doing things. Built to scale and be extensible. It currently doesnt support native Unity Gaming Services (UGS). You have to implement Unity Authentication and Unity Lobby Service yourselfNew Feature : Dynamic Events and Dynamic Async EventsUses Zenject for dependency Injection (under MIT license, license included)Supports CrossMutingSupports Multiple LoginSessionsSupports 3D Positional ChannelsSupports creating Secure VivoxAccessTokens on the server if using a networking stackSupports Android and Windows officially. May work (not confirmed/tested) on IOS / MAC / Linux. Consoles not supported.Added push-to-talk at the community's requestUpdated documentation with cleaner lookDemo Scene to see how to use EasyCodeForVivox3d Demo scene requires NetCodeForGameObjects. If you do not want to use NetCode to test 3D positional channels then dont install it and dont import the 3d demo scenesView Full Documentation - Getting Started - Easy Code For Vivox (gitbook.io)
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