ZSerializer is an all-in-one solution for creating Save and Load Systems :)ZSerializer will make it easy to Serialize your scripts, encrypt them, and Save them onto the player's hard drive, with no extra coding needed :)👀 FEATURES 👀Persistent Components: You can make a serializable version of any MonoBehaviour, just by just changing a single line of code!Persistent GameObjects: You can save a GameObject in its entirety, just by adding the Persistent GameObject Component to it! This will save the name, tags, layer, staticness and Transform!Serializable Unity Components: You will also be able to save Unity Components! When you run the Setup, ZSerializer will automatically create serializers for every Unity Component on your current version!Asynchronous Serialization: Save and Load without any lagspikes!Encryption: You can choose to encrypt your save files using the Rijndael AlgorithmMultiple Save Files: You can have as many save files as you want, and change at any given time which save file you write to and read fromNo extra coding required: ZSerializer will take care of all of the overhead that comes with making a Saving & Loading System, to the point where you only need to worry about when to Save, Load, and change Save Files :)Supported Unity Versions: 2019.4+ LTS2020.3+ LTS2020.2+Encryption Algorithm: Rijndael Algorithm