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A batch manipulation toolkit for Lowpoly Assets
Create reusable recipes for the non-destructive batch manipulation of Lowpoly Assets with our node based tool
The Core functionality of our Recipes Tool.
Upgrade to the full Recipes Tool to support development.
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Features in the Core release:
• Operations saved as recipes for reliable repetition.
• Save modified Meshes Prefabs Textures Materials Assets to a separate location.
• Transition models' UV channels to target different Textures.
• Create new Atlas Textures from existing textures.
• Extraction of UV features into sub meshes or separate meshes.
• Convert models from Atlas textures to sub meshes with colored materials.
• Extraction of Character Arms, Head and Body meshes for FPS.
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Features in the Full release (Not included in this release):
• Helper Menus:
Copy Hierarchy Path
Delete Deactivated Children
• Ambiguity Analysis for Texture Feature Sets: Find overlaps.
• Coverage Analysis for Texture Feature Sets: Drop GameObjects / Meshes to check what Features would be matched.
• CSV Load options for Texture Feature Sets and UV Mapping.
• Additional Drag Drop options to speed up Recipe creation.
• Texture Inspector Tool for checking UVs
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• User Guide
• Quick Start Guide
Support:
• Online Documentation
• FAQs
• Ask a Question
• Feature Request
• Report a Bug
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Note: Some demo videos / screenshots may use third party assets that are not included as part of this asset. The following assets are used:
POLYGON Starter Pack - Low Poly 3D Art by Synty
POLYGON Modular Fantasy Hero Characters - Low Poly 3D Art by Synty
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