Abandoned buildings in the middle of the old factory. The scene contains high detailed objects like modular elevations, bricks, pipes, pallets, trash bags and many more to build such a district.All render pipeline versions are now supported from Unity 6 onward. Please read the documentation, watch the video tutorial, or check the instructions included in the project’s main folder to learn how to switch it. All screens and videos are from the HDRP version, which is our default; other pipelines may have a different lighting appearance.Support & Community: General Documentation | Discord | YouTube | Find Us On WebHQ Video: WalkthroughPackage Includes:Ready-to-use demo scene with two lighting scenarios (day/night)Overview map with organized assetsHighly detailed assets based on photogrammetryModular content to speed up the creative workflowThe package contains many photogrammetry resources to help you build your own post-apocalyptic world... or use our own demo map to expand the zone with your own areas. The choice is yours. Destroyed walls, metal structures, rusty props, and beautiful lighting on an optimized large map. Create your own factory district or destroyed city in the middle of a zombie apocalypse!Please be aware all screens and video are from HDRP version as our default.Updates / Changelog:Update 01 [12.2021] - We have added new 80 variations to create more interiors. Fixes small bugs on the maps.Update 02 [03.2024] - We added Built-in and URP support. We can do that only by separate engine versions. HDRP is the version 2020.3.3f1. URP is 2020.3.39f1 and Built-in is 2020.3.48f1. If you try to add it to another version of the engine it will probably pull the latest one. If there will be any problems please let us know..Update 03 [06.2025] - We have added support for all RP in one project since Unity 6Number of textures:179 (Color, Normal for all assets and for some of them also Occlusion, Roughness, Metallic, Emissive).Roughness is generated from colour texture.Texture Resolutions:4096 for larger objects2048 most props1024 small props1024 terrainTypes of materials and texture maps (e.g., PBR):Global base materials with instances. Roughness is generated from albedo texture.Statistics:Number of materials and material instances: 127Number of meshes/prefabs: 110+80 variationsPolygon count of [WoodPallet_01_03]: 1994 trianglesMinimum polygon count: 4 trianglesMaximum polygon count: 11,711 trianglesLOD information: Yes, Auto-generatedRigging: NoThis package includes 2x HDR skies from Greg Zaal by public domain license.Also, movement is based on a free tutorial FPS controller from sharpcoderblog.com




