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『Pose AI』$44 => FREE(10月3日 23:59まで無料)
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【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで 《 水曜日まで 》
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【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 10月1日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『SYNTY'S POLYGON GAME DEV ASSETS BUNDLE 3 REMIX』 ⏰️ 10月15日(火) 3時まで
ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
『ARCADE PARADISE: GAME DEV TREASURE CHEST』 ⏰️ 10月18日(金) 3時まで
Unityゲーム開発アセットが大量に手に入る破格のオールインワンバンドル NEW!!
アセットストアでキーを引き換える方法はこちら
$35 = 25item / $30 = 24item / $21.84 = 9item / $1 = 3item(30ドルがオススメ)
Layouter gives you full control over the Unity Editor windows and layouts. Dynamically swap between entire layouts and/or focus specific windows based on the editor status.Layouter gives you full control over the Unity Editor windows and layouts. Dynamically swap between entire layouts and/or focus specific windows based on the editor status.Forum Thread • Docs • Publisher WebsiteUnity is extremely versatile, as it allows working on and testing your project in the same window, almost instantly. Though, this means you need a couple of monitors to use Unity's full potential, share your limited monitor space with multiple windows that may only be useful half of the time, or juggle a bunch of opened nested windows, switching manually between them when needed.Thanks to Layouter, manually switching between windows is over!This asset allows you to define specific layouts that should be used during Play, Pause and Edit mode.Define a testing-centred layout with the Profiler, a big Game window and the Console that will only be shown when the editor is in Play mode, or create a debugger layout with the Frame Debugger and the Memory Inspector to be visible only when turning on the Pause mode... The possibilities are endless!If you want to keep your layout at all times, but still need to focus or open specific Editor windows, Layouter supports this too. Select multiple windows to be focused and/or opened when the editor switches between Play, Pause and Edit modes.Fully CustomizableCombine layout swaps with specific windows, or create your own script to open specific windows and layouts based on whatever rule you create!All layouts and windows are supported, including internal and core windows, normally inaccessible with the default API.Entire Source Code IncludedChange, add or improve any core logic at any time. No obfuscated code or weird DLL's.FeaturesAutomatic editor layout switchAutomatic single or multiple window focusAvailable API for custom layout and window callsAll windows supported, including internal & normally inaccessible Unity Core windows and any Custom windowsDirect integration with Unity's layout systemUI-based window selection supportFully featured preferences windowFull source code includedLimitationsBecause of changes on the API, Unity 2018.4 LTS and lower versions use different icons for certain buttons, and can't maintain fullscreen when dynamically switching layouts. This is a limitation of the Unity Editor.Unity 2017 or higher supported.Automatic editor layout switchAutomatic single or multiple window focusAvailable API for custom layout and window callsAll windows supported, including internal & normally inaccessible Unity Core windows and any Custom windowsDirect integration with Unity's layout systemUI-based window selection supportFully featured preferences windowFull source code included
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