Poseidon is a simple generic Pooling System to implement in your game without making major modifications. Only 3 steps and you're good to go!Poseidon is a generic Unity Pooling System that you can easily use in your game without making any major modifications to your existing code. Only 3 steps and you're good to go!Core Features:Pool any GameObjectUtilizing Unity's Scriptable Objects for a cleaner implementation across scenesMinimal Setup of only 3 stepsSource code and models are included with common implementations2 Demo Scenes are included for a Basic and Advanced setupTank Scene: (Most Basic Setup)The most basic setup of a standard pooling systemAirplane Scene: (Open-Closed Principle)A good use case of a pooling system implementing the Open-Closed PrincipleComplete compatibility with Unity's new Input systemDependencies:The Airplane Scene is using Unity's new Input system and requires it to be included from the package manager.