DireWarrior, Medieval Archer Rigged 3D HumanoidDireWarrior, Medieval ArcherYoutube DemonstrationDireWarrior is a rigged medieval archer model, detailed enough for closeup shots with a relatively low poly count. It is modeled using the PBR workflow; with 3ds Max, Zbrush Core, Substance Painter and Mari.Polygon Count : 8797 (entire model made up of 3 meshes)Texture Size : 4096 x4096Textures : 2 Base Maps, 2 Normal Maps, 1 Metallic Map, 1 Transparent MapMaterials : 3 Color Variants for the Cloth. URP and Standart Materails.Mesh : 3 Meshes; Cloth, Head (with BlendShapes) and Hands, Eyes.Code : No code. A simple blink script is available at my Github page.BlendShapes : There is only one blendshape which is Blink.LOD : No LOD.Animations : No AnimationsUV mapping : Yes