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The Automotive HMI Template demonstrates a human-machine interface for an automotive infotainment system built with Unity.Unity can be deployed to render the Human-Machine-Interface (HMI) for embedded systems in automotive and other applications. This project template demonstrates how to build an HMI for an automotive infotainment system, covering UI layouts, custom shaders and simulated backend signals that can be used to test the HMI experience. The project contains a fictional vehicle featuring three displays with custom UI/UX design as well as a number of buttons and switches that can be simulated via a convenient keyboard mapping feature. Transitions within the HMI are animated, making use of animators and the timeline. The project also demonstrates how to create editor scripts for things like the simulation dashboard, a theme manager and multi-display build options.This work was inspired by the exterior car design of Tianze Yu and the interior car design of Lukas Chesla which is part of a larger sponsorship with the College for Creative Studies (CCS) in Detroit, Michigan. To learn more about Unity’s collaboration with CCS, see our blog post on it hereInstallationAdd this asset to "My Assets" on this page.In Unity Hub, create and open a new Unity project using Unity 2020.3 LTS and URP.In the newly created unity project, open the package Package Manager (Window-Package Manager)In the package manager, filter by "My Assets" using the dropdown at the top leftSelect and download the "Automotive HMI template" project.Once finished downloading, click "import".Click on "install/upgrade" to update dependencies.Click "import" again in the "Import unity Package" window.DocumentationYou can find documentation for the project on our docs page.LicenseThis package is licensed under the Unity Companion License.The project is built on Unity 2021 LTS so it can be deployed on embedded platforms that are supported in this version.
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