Documentation | Forum | SupportEditor and run-time solution for converting mesh vertex color to texture.Tool can render each submesh vertex colors separately or combine them into one texture.Editor tool supports batch converter and can render textures in up to 8K resolution in JPG, PNG and TGA formats.Run-time API adds ConvertVertexColorToTexture extension method to the Unity Mesh class and returns Texture2D object.Compared to other solutions, this tool uses better algorithm and does not create visual seams.Supported Unity versions (only LTS):✅ Unity 6000.3✅ Unity 6000.0✅ Unity 2022.3✅ Unity 2021.3✅ Unity 2020.3✅ Unity 2019.4Supported render pipelines:✅ Built-in✅ Universal (URP)✅ High Definition (HDRP)Source code:✅ IncludedAsset is already included in the Amazing Tools Bundle.⚠️ Note:Tool requires mesh with proper UV0 layout. Overlapping or inaccurate UV0 can render vertex colors incorrectly.

