【パブリッシャー丸ごとセール第103弾】9月20日 0:00 〜 9月26日(木) 23:59まで
Imphenziaのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Blasters Large』$21.95 => FREE(9月26日 23:59まで無料)
クーポンコード:IMPHENZIA
【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで NEW!!
200を超える最新の人気アセットがお買い得。秋のフレッシュアセットセール開催 🎉
🈹 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
This is a version control system for source and assets built right into the Unity IDE!!!
Not a toy, or some tacked on cheesy front-end to some aftermarket RCS tool. Designed specifically for Unity for serious team development. An external Version source/assets tool can never do what Chronos can do from within Unity.
Uses Unity's own project view for status and control of your entire development cycle from conception to Final release!
From the project view, perform 2 and 3 way Diff's and Merges, Get/Undo/rollback, roll forward, update, on a single file,a selection, or project wide changes.
Chronos also has the ability to launch Diff/Merge against any previous commit using the Project view visually. You can take your latest script, and partially roll any section back in time, and then save this in your latest commit with a click or two.
NEVER break your code again! DARE to be bold and change scripts, assets and settings willy nilly as you experiment. Reverse or partially reverse anything or everything. Chronos at a glance tells you which files have been affected regardless of how it got to that point. Without Chronos, you would be forced to just revert everything back because it would be very tedious to constantly review and selectively revert your changes and settings externally.
- Completely Visual and real-time status and control from within Unity Project View
- Fully visual Commit list with real-time metrics always available within Unity
- Roll Backwards or Forwards in Time, without fear of losing work.
- Diff any file or files interactively against any previous Commit.
- Does not bog down due to Commit bloat
- No admin tools needed on the repository does not need maintenance, and cannot be corrupted, or get out of sync.
- Lightning fast operations
- Runs completely in parallel with Unity
- Heavily documented
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