Wrist pockets allow the player to conveniently store important objects, instead of actively holding them.Wrist PocketsBuilt on the SteamVR asset, wrist pockets save the player from arduously holding on to important objects. Instead, they can easily be passively stored until they are needed again.SetupYou can start using immediately with the included player prefab. Alternatively, it's quick to set up with a custom player prefab. Just generate SteamVR actions, add a pocket anchor to the hand models, and drag pocket prefabs to each hand object. To store interactable objects, simply add a pocketable component.Features- Pockets that can store one object each- Four different appearances- Peripheral control scripts- Descriptive demo scene- Hint system- Easy to use