Post-processing applied via Sprites, UI Images or Particles.
Simply assign the shader and drag the sprite wherever you want.➜ TRY THE ONLINE DEMOCompatibility:- Created specifically for 2D Games.- Does not support URP or HDRP.✨ New in 3.0 ✨- Added Water Reflection effect (reflects pixels on screen).♻️ 100% Refund Guarantee ♻️You are not satisfied with your purchase ?Contact me and I will either resolve your issues or refund you.⭐ Features ⭐- 23 Post-Processing Effects- Several Presets and Examples- Highly Customizable- Very Versatile- Effects can be Combined- Overlays can be Stacked- Sorting Order Matters- Compatible with Amplify Shader Editor✅ Example Use Cases ✅- Create fullscreen post-process effects.- Blur the background layers of your 2D game.- Create post-processing particles.- Spread post-process effects from a source position.- Apply post-process effects through UI Images.- Blur everything behind a specific UI Menu.- Create a 2D water surface (reflects pixels on screen).- And many more...❓ Need Support ❓Email ➞ ekincantascontact@gmail.comDiscord ➞ Click HereDocumentation ➞ Click HerePerformance:In most cases there will be zero performance cost.2D games are very cpu-bottlenecked and this asset only uses the gpu.Don't overuse this asset on lower-end mobile though.Using the new groups feature drastically reduces gpu usage.Requirements:- Unity 2019.4 (or higher)- Standard Render PipelineCombinable Shaders:- Gaussian Blur- Directional Blur- Zoom Blur- Sharpen- Ripple- Split Tone- Single Tone- Distort- Reflect- Rainbow- Snap Distort- Outline- Glitch- Static Noise- Pixelate- Negative- Light- Brightness- Contrast- Saturation- Hue- Limit ColorsPresets:- Screen- Painting- Game Boy- Rage- Underwater- Poison- Drunk- Neon- Fancy Glitch