Record the input you do in a game and play it back later. Now you can validate the behavior of your game without having to play the same sections over and over again!Supported Unity versions: 2019.4.28 onwardsTHIS ASSET IS CURRENTLY INCOMPATIBLE WITH THE RIDER EDITORWe are working on a solution!Bring your QA to the next level by using the new Gameplay Test Recorder! This asset lets you easily record and replay sections of your game to decrease time spent on manual testing. Replays are easily integrated into the Unity Test Framework to verify your games' functionality with the click of a button.As of now, the Replay Assistant supports the following input types:Recording and Replay for:Unity's Legacy Input (the UnityEngine.Input class)Unity Input SystemRewired (https://assetstore.unity.com/packages/tools/utilities/rewired-21676)uGUITextMeshProIntegration into the Unity Test RunnerGTR can be used in editor and builds. Full documentation included.