A sports car model for use in racing game projects and as a static model for filling in a game location.An excellent model for racing projects. Clean topology paired with PBR textures will take your design to the next level of world standards. If necessary, the model can be used for development on mobile platforms.Number of textures-6Number of materials-2 (Glass & Car)Types of materials: Unity (Standart)Texture dimensions: Glass 128X128 , Car 2048X2048Types of texture maps: Glass (Albedo+Metallic) , Car (Albedo+Metallic(gloss alpha)+NormalMap+Occlusion)Polygon count of Drifter car - 19739 facesNumber of meshes/prefabs- 7/ 8Divided parts: car body, wheels, doors, door glasses, car glassUV mapping: yesLOD information: no lod