The artsy shader is designed with the intention of allowing people to make a wider variety of toon style shaders. it is very versatile, and open ended.This shader was made for the built in render pipeline. it may work in the universal render pipeline but not entirely as expected. Testing has at this point shown that it will not work in the high definition pipelinethe artsy shader is not predifined but does come with a few example setting for different styles.Textures: the artsy shader supports texture map workflow but also allows you to simply use color for the base coloringNormals And Specular: Artsy shader is built on a normal map workflow and has support for normal map based specular.Outlines: the artsy shader allows for different options when it comes to outline giving a variety of combinations to create unique looks.Shading: the artsy shader has different shading options and editing options to allow you to mix and match and get unique results for youtr efforts.Lighting: the artsy shader allows you to manipulate light between something more traditional and something more toonlike.Duo Textures:the ability to use two different textures on one model, see examples.source code includedOutline: customizable outline size by model areaShading: customizable shadeing by model area, different shade optionsSpecular: Different specular options, supports specular maps and colored specular.Outer Shell Outline: outline that uses stencil buffer.