【パブリッシャー丸ごとセール第78弾】3月29日 0:00 〜 4月4日(木) 23:59まで
Kronnectのアセット全品50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Color Studio』$32.99 => FREE(4月4日 23:59まで無料)
クーポンコード:KRONNECT2024
【3D ESSENTIAL SALE】⏰️ 2024年3月21日 〜 4月3日 23:59頃まで
3Dゲーム制作に役立つ究極のアートやツール 半額セール開催中!!
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『 THE BEST OF SYNTY GAME DEV ASSETS #2 REMIX 』⏰️ 4月2日 3時まで
大人気ローポリ3Dモデル Synty Gameバンドル#2リミックス
『GAMEMASTERS TOOLKIT: ASSETS & TUTORIALS BUNDLE』 ⏰️ 4月9日 3時まで
Unityとアンリアルエンジン混合バンドル!$25で50アイテム
『PROTOTYPE TO PUBLISH IN UNITY BUNDLE』 ⏰️ 4月3日 3時まで
アイデアを素早く実現させるためのプロトタイピング特集バンドル 15ドルで20アセット
Easy Dialogue is a lightweight, node-based dialogue tool.Easy Dialogue is a lightweight, node-based dialogue tool.Easy Dialogue helps you create, structure, manage and get your dialogue. With the help of a simple and clean Graphical User Interface (GUI), you are able to draw connections between pieces of dialogue, see the flow of dialogue, reuse old dialogue pieces, as well as show branching dialogue.Create interesting and unique dialogue quickly, leaving you room to write scripts and design your game instead of having to worry about how to structure a dialogue system!Key FeaturesEditor GUI node-based dialogueAll dependencies are included in asset download!Player Responses / Branching DialogueSimple structure and architectureTakes no control over the displaying of textGlobal text parametersUser-defined, graph-specific, text replacementSimple and clean scripting APISupport ForumThe Whale for the Easy Dialogue Logo was created by Kelly Abramowitz, you can follow here on instagram @ficusfoxoneThis asset uses xNode under the MIT license as well as Serializable Dictionary, also under the MIT license; see Third_Party_Notices.txt file in package for details. Both of these dependencies are included in the asset download.Implementation DetailsEasy Dialogue does not handle the displaying of dialogue, but instead let's you easily structure and retrieve your dialogue, and any information you care about with your dialogue. The EasyDialogueManager is the script you interact with to get dialogue from the asset. There are three main functions, StartDialogue, NextNode, EndDialogue. These return differently based on success/failure, and they return the dialogue as a struct called dialogue_line. The dialogue_line struct contains information about the character speaking, the text they said, as well as any player responses.Here is a link to the current documentation.
▼ Humble Bundle
ソフトウェアバンドル
リンク集
copyright © Unity AssetStoreまとめ 割引情報 beta All Rights Reserved.