Trail Particle System is a GPU based particles system, which allows you to create a wide variety of trail based shapes.
These can be spawned / launched into the world with different forces affecting them, to create your desired behaviour. Alternatively they can be "snapped" to a point, so you can create the exact shape you require.
Settings inlcude
- Noise
- Attraction / Repel
- Velocity
- Gravity
- Delay movement
- Limit movement time
- Lifetime
- Size
- Color
- Custom head / front shape
- and more
Supported platforms
- Android / iOS
- Windows / Mac
Supported RenderPipeLines
- Build-in / classic
- URP
- HDRP