AAA quality at AAA performance in URP, HDRP, and Standard RP. Mobile & Desktop. Highly tweakable, from classical alpine vistas to sulfuric lands on alien planets.If you intend to use the pack with a custom SRP, you would need to modify the included shaders to your needs. The source shaders are included and if you are familiar with writing shaders you should be able to find your way around. However, the pack is only tested with Standard (Built-In RP), URP, and HDRP. Use a selection of the 50 included prefabs or create your own mountain styles. Bake your own creations with the included colormap baking tool to have the best possible performance on desktop or mobile. The mountains can be rotated and scaled non uniformly and still maintain correct normals and blend together nicely. Check the video to see all features in action.Documentation | Demoproduction ready50 mountain models with 8 LOD levels eachinfinite variations can be created with material settingsatlassed and highly packed texturesextremely customizable shaderssupports URP, HDRP, and Standard Renderpipelinecan be combined or batched to reduce drawcallsdynamic snow, grass, dirt, sediment, flow, detail layerscolormap baking solution included to further optimizeready to use prefabsAAA quality at AAA performanceready for mobile and desktop400 meshes (50 models with 8 LODs)5 RGBA base normal maps (2k)5 RGBA splatmaps (2k)3 layer textures (1k)6 highly optimized shaders5 HD Materials (fully dynamic)5 Simple Materials (color + normal, baked with included colormap baker)easy shader switching for each render pipeline (1 click solution)source shaders included (requires BetterShaders by Jason Booth)colormap baking toolstreamlined custom material inspectors