Throw Control — highly customizable Advanced Throwing System for Unity: Mobile & Desktop. 3 Modes. 4 Demos. 11 Throwing Objects.80+ Customizable Parameters.[ Documentation | Support | Forum | Map of Assets ]Throw Control — highly customizable Advanced Throwing System.Just throw anything![ Documentation | Support | Forum | Map of Assets ]👉 FeaturesCross-platform (Mobile, Desktop) Throwing with 3 Modes:“Click Or Tap” (Easy),“Flick” (or Swipe: Hard),“Press Key” (Easy).Device Orientations: Portrait, Landscape.80+ Customizable Parameters.4 Demos: Mobile, Desktop.7 Events.11 customized Throwing Objects.Easy implementation of your own Throwing Objects.Dynamic Sound System.Dynamic Material System.Layer Changing (to avoid unwanted collisions).Optimizations:Object Pool for Throwing Objects to manage the memory;TextMesh PRO for Texts to update them when really needed.🍏 Package Contains2 Cross-Platform Demo Scenes with Static Camera and the next Throwing Modes: “Click Or Tap”, “Flick”.1 Desktop FPS Demo Scene with Controls: Walk, Run, Jump, Throw — with Mode: “Click Or Tap”. It also works on Mobiles without Controls: Walk, Run, Jump — Throwing and Camera Rotation are executed simultaneously.1 Desktop Demo Scene (Mode: “Press Key”). It also works on Mobiles with a separate Throwing Mode that you can indicate in the Editor.Menu Scene.Loading Screen to switch scenes seamlessly.👉 80+ Customizable ParametersInput Sensitivity, Force, Torque, Delays, Position, Rotation, Fading, etc.:For all Throwing Objects at once,For each Throwing Object individually.👉 11 Customized Throwing ObjectsWeapons: Axe, Sword, Broken Sword;Balls: Basketball, Brick Balls (Grey, Red), Football;Miscellaneous: Coin, Shovel, Horseshoe, Tree/Branch.👉 Dynamic Sound SystemPlay Sounds based on Speed, Pitch, Volume factors of Throwing Objects upon:Throw,Any Custom Game Logic (e.g., Collisions with Different Surfaces). Examples: Football Game, Basketball Game.👉 Dynamic Material SystemFading In & Fading Out: Dissolving,Material Changing in Runtime for Any Custom Game Logic (e.g., fail, win). Examples: Football Game, Basketball Game.👉 Throwing ModesDuring an encounter with a target, a player may throw any object you want by:clicking/tapping any point on the screen;flicking/swiping the object from the bottom of screen up toward the target;pressing a target key on the keyboard.All modes form different speed and throw direction based on the last position of finger or mouse cursor, what makes the game even more interesting.Option: You can fix the input position in a specific place on the screen (by default in the center of the screen). So it will not depend on the mouse or finger. It's suitable for First-Person Shooter.Throw Diligently & Hit the Targets!👉 Use CasesAR Unity Assets;Basketball Game;Football Game;Games in the style of:Pokemon GO, Can Knockdown, Paper Toss Boss, Paper Bin AR;FPS, VR Games with Throwing Objects;Survival Games;Any of your Bold Fantasies.📚 Docs & SupportI state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.If you find a bug, or you can't use the asset as you need, please firstget the support before leaving a review on the asset store.I am here to help and to improve my assets for the best.Response time can be up to 5 business days.[ Documentation | Support | Forum | Map of Assets ]Tested with Mobile Platforms:iOS on iPhone XS Max;Android on Samsung Galaxy A71;WebGL in Google Chrome.Tested with Desktop Platforms:Windows;macOS;WebGL in Google Chrome.