An easy-to-use Input Manager for KeyMapping (Saves the keybinds to a local file)
Features:
- Easy-To-Use
- Setup Keybinds In The Inspector
- Create/Load Config
- Ingame Gui To Edit Keybinds
- Nearly No Coding-Skills Required
- Detailed Manual/Scripts
How To Use:
- Download the Asset from the Unity Asset Store
- Import the Asset into your project
- Drag the Prefab called InputManagerStorage into your scene
- Select it and go to the Inspector
- In the next step you need to set up the properties for the config file (path, name etc.)
- The last step is to set up the keybinds that should be stored in the config
Contact
If you have any Questions/Problems, don't hesitate and send me a message by using This Link.