Add missing basic functionalities to your inspector by using Conditionals.The render pipeline support is only relevent to the provided (optional) demo scenes.The tool itself can run anywhere.Conditionals saves you precious time by letting you evaluate conditions right in the inspector without the need to create and write extra scripts.It uses reflections and expressions API’s to find the desired fields\properties\methods, stores them in delegates to execute during runtime and fires events when appropriate.Please make sure to read about reflections and expressions in advance if you are yet to be familiar with it.If you need basic If-Else or Switch-Case functionalities, Conditionals has you covered!If-Else Component for any GameObject (can hold multiples)Switch-Case ComponentFancy item picker (replacing default drop down)Editor and\or runtime executionEvaluation through codeEvaluates non Object types including generic typesPDF manual included(optional) 3 Demo scenes including detailed guideThemes support