The cemetery needs to be collectedPadding on 4k texture - 16pxNumber of Materials: 18Number of Meshes: 94Textures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothnessExample of naming: (T_Wall_1_Normal)Сollider - mesh colliderModels have 7 color schemes and 6 emissive variantsMany assembly optionsEverything is made by my fantasy, each stone was sculpted by handSM_Main_Door_1 - 3233 polygonSM_Main_Door_2 - 2657 polygonSM_Main_Door_3 - 2206 polygonSM_Main_Door_4 - 1630 polygonSM_Main_Door_5 - 4179 polygon (with door mechanism on pivot)SM_Main_Door_6 - 3603 polygon (with door mechanism on pivot)SM_Main_Door_7 - 3152 polygon (with door mechanism on pivot)SM_Main_Door_8 - 2576 polygon (with door mechanism on pivot)SM_Main_Door_Mechanism_1 - 204 polygonSM_Main_Door_Mechanism_2 - 128 polygonSM_Main_Door_Mechanism_3 - 445 polygonSM_Main_Door_Mechanism_4 - 128 polygonSM_Main_Door_Mechanism_5 - 501 polygonSM_Main_Door_Mechanism_6 - 80 polygonSM_Main_Door_Mechanism_7(complete assembly without mechanism that is attached to the door on pivot) - 540 polygonSM_Main_Gargoyle - 10611 polygon (with stand)SM_Main_Gargoyle_2 - 9167 polygon (with stand, without wings)SM_Main_Gargoyle_3 - 7859 polygon (with stand, without wings, without tail)SM_Main_Gargoyle_Stand - 1277 polygonSM_Main_Obelisk_1 - 1814 polygonSM_Main_Obelisk_2 - 3091 polygon (with gargoyle stand)SM_Main_Obelisk_3 - 12425 polygon (with stand, with gargoyle)SM_Main_Obelisk_4 - 2354 polygon (with door mechanism)SM_Main_Obelisk_5 - 3631 polygon (with door mechanism, with stand)SM_Main_Obelisk_5 - 12965 polygon(with door mechanism, with stand, with gargoyle)SM_Wall_1_1 - 2311 polygon (with stone window, with bas-relief)SM_Wall_1_2 - 2627 polygon (with stone window, with crystal)SM_Wall_1_3 - 2177 polygon (with stone window)SM_Wall_1_4 - 1274 polygon (without stone window)SM_Wall_1_1_Broken - 3594 (with stone window, with bas-relief)SM_Wall_1_2_Broken - 3910 polygon (with stone window, with crystal)SM_Wall_1_3_Broken - 3458 polygon (with stone window)SM_Wall_1_4_Broken - 2584 polygon (without stone window)SM_Stone_Window_1_1 - 1244 polygonSM_Stone_Window_1_2 - 1523 polygonSM_Stone_Window_1_3 - 1114 polygonSM_Wall_2_1 - 2668 polygon(with stone window, with bas-relief)SM_Wall_2_2 - 2756 polygon(with stone window, with crystal)SM_Wall_2_3 - 2488 polygon(with stone window)SM_Wall_2_4 - 1184 polygonSM_Wall_2_1_Broken - 2726 polygon (two)SM_Wall_2_2_Broken - 1326 polygon (one)SM_Wall_2_3_Broken - 1400 polygon (one)SM_Stone_Window_2_1 - 1197 polygonSM_Stone_Window_2_2 - 1107 polygonSM_Stone_Window_2_3 - 973 polygonSM_Wall_3_1 - 1935 polygon (not damaged spears)SM_Wall_3_2 - 2756 polygon (damaged spears)SM_Wall_3_3 - 2488 polygon (without spears)SM_Wall_3_1_Broken - 2358 polygon (with damaged spears)SM_Wall_3_2_Broken - 1878 polygon (two, without spears)SM_Wall_3_3_Broken - 926 polygon (one, without spears)SM_Wall_3_4_Broken - 952 polygon (one, without spears)SM_Wall_3_Broken_part_1 - 97 polugon (spear)SM_Wall_3_Broken_part_2 - 138 polygon (spear)SM_Wall_3_Broken_part_3 - 69 polygon (spear)SM_Wall_3_Broken_part_4 - 116 polygon (spear)SM_Wall_3_Broken_part_5 - 131 polygon (spear)SM_Wall_3_Broken_part_6 - 166 polygon (spear)SM_Wall_3_Broken_part_7 - 64 polygon (spear)SM_Wall_3_Broken_part_8 - 74 polygon (spear)SM_Obelisk_1_1 - 1610 polygonSM_Obelisk_1_2 - 1402 polygonSM_Obelisk_1_3 - 1469 polygonSM_Obelisk_1_4 - 2014 polygonSM_Obelisk_1_5 - 1303 polygonSM_Obelisk_1_5 - 1052 polygonSM_Obelisk_1_part_1 - 307 polygonSM_Obelisk_1_part_2 - 99 polygonSM_Obelisk_1_part_3 - 166 polygonSM_Obelisk_1_part_4 - 711 polygonSM_Obelisk_2_1 - 1738 polygonSM_Obelisk_2_2 - 1296 polygonSM_Obelisk_2_3 - 1523 polygonSM_Obelisk_2_4 - 1392 polygonSM_Obelisk_2_5 - 1068 polygonSM_Obelisk_2_6 - 1668 polygonSM_Obelisk_2_7 - 1226 polygonSM_Obelisk_2_8 - 1453 polygonSM_Obelisk_2_9 - 1322 polygonSM_Obelisk_2_10 - 998 polygonSM_Obelisk_2_part_1 - 670 polygonSM_Obelisk_2_part_2 - 228 polygonSM_Obelisk_2_part_3 - 455 polygonSM_Obelisk_2_part_4 - 324 polygonSM_Gate_1 - 3264 polugonSM_Gate_2 - 2952 polygonSM_Gate_3 - 2892 polygonSM_Gate_4 - 4350 polygonSM_Gate_5 - 224 polygonSM_Lever_1 - 204 polygonSM_Lever_2 - 247 polygonSM_Lever_3 - 440 polygonSM_Lever_4 - 327 polygon