NEW! added Android URP projectNEW! added trapsClash Engine is a complete project that mimics the familiar genre of games in full 3D.At the beginning, the user builds walls, the configuration of protective and economic objects.After that, hires characters to attack. Then the process of the game itself begins - the battle.All characters and buildings have 2-3 levels of strength.The main building is the owner's house, which must be protected by all means.Supported Platforms PC (2018.4.2 and higher) Android (URP, 2019.3.14 and higher)Asset contains 1. Menu * resource menu * menu for building buildings * menu for building characters * building upgrade menu * ability to add your own buildings and characters to the menu * building removal tool 2. Buildings * save system * fence construction system * the possibility of upgrading buildings * building construction animation * large start map * customizability of building duration * grid for building * forest and decor objects * the forest is cut down during the construction of buildings * guns can attack * traps are triggered 3. Warriors * artificial intelligence * the ability to upgrade characters * animated 4. Control system * camera control - rotate, zoom, move 5. Other * 155 objects and 54 animations * toon shader * toon water shader * particles * post processes * all objects are made through prefabs, which will make them easy to upgrade ones3D models: Buildings (155 objects total): 3 kind of fence/wall allows you to build any shape artillery 2 levels barracks 2 levels bastion 2 levels boiler 2 levels 16 kind of ground\wall tiles coffer 2 levels craft building 2 levels drill 2 levels drill_base energy_station 2 levels farm 2 levels generator 3 levels lord hause 3 levels magician house 3 levels military tower 2 levels mine 2 levels mine base mortar 2 levels repair 2 levels shooter 2 levels 11 kind of stones\rocks 36 kind of trees, bushes weapon 2 levels well 2 levels building objects group 1x1, 2x2, 3x3 palette 5 traps Characters: gnome 3 levels golem 3 levels elf 2 levels magician 2 levels orc 2 levels dragon\basilisk all characters becides golem_3 own go\fly, stand, dead animations gnome_3 contains work animation, other characters contains attack animations elves contains run animation albatros,crow is passive characters3850 lines of code were written for the asset. Hundreds of hours of time.It would cost thousands of dollars to fully develop such a product.All models have ID cards, which makes it easy to change their color.The asset contains the initial palette of vertex-color values.Buildings contain 2-7K quads, characters 1.5-4K quads, except for golems (9K).Models are unwrapped with minimal use of overlaps, most of the sweeps are unique.All parameters of buildings and characters are adjustable: price, construction time, attack, life, etc.Each warrior has his own strategic mission - tanks, damage dealers, rushers.Artificial intelligence of warriors finds a target, reaches it and attacks. If the target is covered by a fence, then either bypasses it or breaks through the wall.Warriors can both move on the ground and fly. They can be both melee and ranger.Traps are triggered when warriors approach.The cannons are attacking the warriors. Configurable to attack unnoticeable and aerial opponents. They have unique types of attacks.Feedback(suggestions, questions, reports or errors) SomeOneWhoCaresFeedBack @gmail.comMy social networks https://twitter.com/iOneWhoCares