houses to create an environment from the beginning of the 19th century with detailed textures and materials with the possible replacement of colors of some of the elements of the houses.a package of wooden houses from the beginning of the 19th centuryhouses are composed of several types of materials, which allows you to change the colors of some elements of the houses and vary the types of houses.all models have three types of LODs to optimize your gameprefabs with LODs based on 7 modelsall materials except glass have three types of texture albedo metallicity with an alpha channel of roughness and a normal mapthe model of the church has unique materials all other models have materials in commonfor loved ones Son with models it is recommended to use a double-sided shaderNumber of textures 59Number of material 23Texture sizes max 4k min 1kPolygon count of [RusHaus03lod00]Maximum polygon count 78889Polygon count of [RusHaus03lod02]Maximum polygon count 6777Number of meshes/prefabs 21/7Rigging: Yes 2 boneAnimation count 1Animation type list - MillAnimUV mapping: YesLOD information (Lod00,Lod01,Lod02)Types of materials and texture maps (e.g., PBR)