Easily add 2D Lighting to any URP project with L2D! Real 2D ray casted shadows!Unity 2019.3.2 +URP 7.3.1 +Easily add 2D Lighting to any URP project with L2D!Lights cast shadows from 2D unity colliders, can be any color, supports HDR, and can be soft or hard edges.Even includes a built in day and night cycle.Use the built in stencil buffer tool to completely hide objects that are outside of a light source.Uses a modfied Universal Render PipelineFeatures - HDR SupportShader Graph SupportUniversal Render Pipeline SupportAny Tilemap supportDay & Night CycleSunlight shadowsGlobal Lighting settings that can be changed on a per scene basis11 example scenesPoint LightsCone LightsSpot LightsFire LightsArea Light (that take the shape of any mesh you can create!)