
It has been modified with stylized URP PBR. The method has been changed from outdated to standard.Can be used in PBR projects in the URP environment using basic materials and can also be applied to cartoon style projects. Optionally, outlines can be used. It has been changed from the existing legacy method to a general method. Animation only provides basic idle motions. Future updates are planned.Number of textures9Texture dimensions2048 X 2048Polygon count of [Model Name]SpiderA-14,652triSpiderA_Lod1-7656 triSpiderB-14,240 triSpiderB_Lod1-7462 triMinimum polygon count7462 triMaximum polygon count14,652triNumber of meshes/prefabsmeshes-4prefabs-4Rigging: YesAnimation count1Animation type listRig GenericIdleUV mapping: YesLOD information (count, number of levels)SpiderA_Lod1-7656 triSpiderB_Lod1-7462 triTypes of materials and texture maps (e.g., PBR)materials: Consists of outline shader graph applied materials along with the basic urpLit material. SpiderA/SpiderA_colorvariation /SpiderB/Outline_Spidertexture maps: pbr base,MetallicSmoothness,normalIt has been modified with stylized URP PBR. The method has been changed from outdated to standard.
Can be used in PBR projects in the URP environment using basic materials and can also be applied to cartoon style projects.
Optionally, outlines can be used.
It has been changed from the existing legacy method to a general method.
Animation only provides basic idle motions.
Future updates are planned.
Number of textures
9
Texture dimensions
2048 X 2048
Polygon count of [Model Name]
SpiderA-14,652tri
SpiderA_Lod1-7656 tri
SpiderB-14,240 tri
SpiderB_Lod1-7462 tri
Minimum polygon count
7462 tri
Maximum polygon count
14,652tri
Number of meshes/prefabs
meshes-4
prefabs-4
Rigging: Yes
Animation count
1
Animation type list
Rig Generic
Idle
UV mapping: Yes
LOD information (count, number of levels)
SpiderA_Lod1-7656 tri
SpiderB_Lod1-7462 tri
Types of materials and texture maps (e.g., PBR)
materials: Consists of outline shader graph applied materials along with the basic urpLit material.
SpiderA/SpiderA_colorvariation /SpiderB/Outline_Spider
texture maps: pbr base,MetallicSmoothness,normal