25 Brick Materials Ready, Volume. 5
Interactive Arts
$5.49
$10.99
50%OFF
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
02/02(2021) |
10.99 |
02/05(2021) |
5.49 |
11/24(2024) |
5.49 |
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Reference and Documentations
Shader Smart: Brick, Stonewall Specified | Details & User Guide
Introduction
This package contains a set of 25 ready-to-use materials for mobile application development. A set of 277 seamless textures in 512 by 512 resolution. All materials are powered by “Shader Smart: Brick, Stonewall Specified”, with high customizability and extra features introduced as:
1) Surface Grunge
Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well.
2) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 1
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 3
Surface Grunge | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.