A low-poly character, perfect for RPG games
-Contains texture maps 4096x4096 Unity
universal render pipeline ( you can reduce them to
any size without loss of quality)
-Contains rigged
Polycount:
Tris: 24391
Face: 12269
Vertices: 13279
Note
1.Use opacity mask channel for materials:
cloak
2.In the model, it is desirable to use a Shader with two-sided polygon mapping