【パブリッシャー丸ごとセール第85弾】5月17日 0:00 〜 5月23日(木) 23:59まで
Daelonik Artworksのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
クーポンコード:DAELONIKARTWORKS
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『EPIC ENVIRONMENTS MEGA BUNDLE: UNREAL ENGINE & UNITY BUNDLE FOR FANTASY WORLDS』 ⏰️ 6月4日(火) 13時まで
UnrealとUnity混合 ファンタジー3Dモデル $25で27アイテム
※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
Volume Viewer visualizes volumetric data (e.g. Texture3D assets) in real time using volume ray casting (aka volumetric ray tracing or volume ray marching). It can render any kind of scalar or RGBA data that can be expressed as a three dimensional array, including MRI and CT scans. It can be set up in less than a minute and is easy to use.
YouTube demo video
Click here to check out Volume Viewer Pro - more features, better quality, higher efficiency!
Prominent features:
- supports rendering multiple volumes.
- supports rendering on multiple cameras.
- opaque objects obscure volumes.
- 1D or 2D transfer function for volumes.
- compatible with SteamVR and OpenVR.*
- no clipping errors when the camera
enters a volume.
- various real time render settings:
- number of samples along the ray.
- contrast / brightness / opacity.
- rescaling values.
- cut primitive shapes out of volumes (by excluding voxels that
intersect with objects that have a special material on them).
Loads data from these file types: **
- Texture3D asset files.
- NIfTI files.***
Example MRI included.
Not suited for mobile!
Not suited for large data sets!
While Volume Viewer enables customers to load and render 3D medical scans, we want to emphasize that this package is not approved for any medical purpose.
* Volume ray casting is resource intensive, especially in VR. We do not guarantee a minimum frame rate.
** No file support other than Texture3D assets in WSA (NETFX_CORE).
*** Voxel data is loaded as is, independent of header information. This can result in mirror-inverted images. A negative transform scale can correct for this but needs to be applied manually.
INCOMPATIBLE WITH Volume Viewer 1.x
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