This package can be used for any type of game, as main characters, enemy, prey, or anything else. The package comes with 80 high-quality animations, 11 styles, all colors are changeable, 8 shape kyes.- If your materials are pink, please follow this tutorial- In this package, all materials are set up using Universal Render Pipeline (URP), and used shader graph, in order to achieve changeable colors in Unity, but you can switch to Standard RP and change all material by hand, that's pretty easy, there only one texture for each animal.The controller is not included. This pack goes only with models and animations (and textures, materials).Here is the VIDEO of what you can achieve with this asset (this locomotion was built in another game engine).• 11 DIFFERENT CATS STYLES 😼• 90 HIGH-QUALITY ANIMATIONSThis model has all animations that are needed for the character’s full movement, such as Walk, Run, Trot, Swim, Crouch, and Jump. Also, the model has many Actions and different Idle animations in Stand, Sit, Lie, and Sleep pose. And each stage has transition to and from any other stage.• 8 SHAPE KEYSBody_Thick, Сheeks, Сheeks_2, Ears_sharp, Ears_lowered, Whiskers, Eyes_Slit, Eyes_Size• TRIANGLES COUNT10k triangles• READY PREFABS and MATERIALS- 11 prefabs- ready materials for all styles• CHANGELOGVersion 2.2- Added materials for the Build-in pipeline, they use textures (if you want to change some colors, I added .AI file for that)Version 2.1- Added color change features, now you can change any color in the engineVersion 2.0- Added new action animations- Changed all bones’ names to be more understandable- Again try to improve almost all animation and add new ones (now the package has 90 animations)Version 1.1- Completely redesigned head and face shape- Improve almost all animation and add new ones (now the package has 80 animations)• ALSO- If your materials are pink, please follow this tutorial- In this package, all materials are set up using Universal Render Pipeline (URP), and used shader graph, in order to achieve changeable colors in Unity, but you can switch to Standard RP and change all material by hand, that's pretty easy, there only one texture for each animal.- If you have some questions, suggestions, or anything else, feel free to write to us: indiecatstudios@gmail.com• Animationsall movement animations use root motion.• Rig58 deformation bones, 1 root bone.• Types of materials:all URP (Shader Graph PBR).