Path Painter is the first of its kind paint system for Unity. Considered to be the must-have asset by large communities of fantasy and RPG creators. Very simple to use yet powerful.Path Painter is RP independent and works with all Render Pipelines.Want to check out the documentation right away? No problem! You can find it here: Documentation.---------------------------------------------------------------------------------Considered as a must-have by fantasy and RPG creators. Thank you all for your continued support!Created in 2017 by Frank, the founder of 3D Haven, because he needed an easy and quick solution to create paths on Unity terrains, the tool caught the attention of industry professionals who urged him to release it on the Asset Store.Introducing Path Painter: the ultimate tool for effortless path creation and terrain shaping in Unity. Whether you're a seasoned developer or a beginner, Path Painter empowers you to unleash your creativity with its intuitive interface and powerful features.Shape, texture, and clear vegetation on your terrains simultaneously with Path Painter's all-in-one solution. Fine-tune your paths instantly after creation, allowing you to achieve stunning results in seconds. And thanks to the Auto Ramp feature, your paths will always maintain the perfect slope for your characters.With Path Painter II, conquer large-scale multi-terrain environments with ease. From mesmerizing roads and rivers to majestic mountains and valleys, the possibilities are endless. Our versatile API enables in-game usage and spline-based control, opening up a world of creative possibilities (demo includes examples).Join industry professionals worldwide who trust Path Painter to bring their dream levels to life. Experience the power of effortless path creation today.⚠️ See the Technical details below to learn about all the Features and check out the Documentation.⚠️ This asset is provided in DLL form rather than with source code.Features• Create paths;• Create ramps;• Create roads;• Create plateaus for secret forts;• Create lake- and riverbeds;• Create play areas;• Change terrain shape along path;• Re-texture along path and embankments;• Clear grass and trees along path;• Use various algorithms for natural clearing;• Path Painter was the tool that allowed you to paint across several terrain tiles in old Unity versions;• [NEW] Auto Ramp feature. You just do the painting and Path Painter will automatically create ramps as needed;• [NEW] Stitch Unity terrains;• [NEW] Use any combination of terrain shaping, texturing andvegetation clearing;• Standard Unity terrain compatible;• [NEW] Painting on GPU Instanced terrains;• [NEW] Auto Terrain Layer (texture) propagation;• [NEW] Help at your fingertips: Includes informative tooltips and a HelpSystem for quick answers and tips;• [NEW] API to drive Path Painter;• [NEW] API Extra mode that behaves the way generally expected when usingsplines (compared to the normal painting behaviour used by the GUI);• [NEW] API ⚡ Bulk painting. Use to avoid Unity's and other overheads to getthe best performance when painting several paths at once;• [NEW] API ⚡ Line Paint mode that allows lines to be painted point by point (e.g. for hand painting).• [NEW] API examples included in Demo, that can be customised for users' projects. Two hand painting and one spline/point based example;• [NEW] API undo callback for a better option for undo mechanisms (examples provided)• [NEW] Path Painter remembers your settings for each of your projects, soyou can pick up where you left off;Links to documentation:Documentation⚠️ This asset is provided in DLL form rather than with source code.⚠️ Path Painter is not a mesh creator, so if you are making rivers/lakes, you would typically also use a water component like Unity Standard Assets Water (seen in the videos).⚠️ We can only support stable versions of Unity. Alpha, Beta and low patch number Unity versions often have problems that are out of our control.