Simply create a merged collider of the entire hierarchy with a single click. Supports runtime and editor collider merging.Simply create a merged collider of the entire hierarchy with a single click.Made in Germany by professional software engineers.Developed in 2022.3 compatible down to 2017.3This version is going to be deprecated soon, we still maintain it and are going to release bugfixes. For a bigger feature set have a look at the new Pro Version. Customers who already bought this version can upgrade to a low price.Supports runtime and editor collider merging.Support all kinds of collider types.box collidersphere collidercapsule colliderwheel colliderterrain collidercreates simplified version of your terrain through vertex decimation algorithm while preserving edgesmesh collidersupport for convex mesh colliders due to convex hull algorithmSimple editor windowSimple APIColliderUtility.CreateCollider(gameObject, settings)Note: This tool is not cleaning up your geometry. Combined meshes may include internal structures if meshes overlap.Asset uses MeshSimplifier and MICcomplexHull under MIT license (unrestricted commercial use); see Third-Party Notices.txt file in package for details.Merge colliders including default colliders, create convex hulls, filter by layers