Classic FPS Controller brings the skill-based and satisfying movement physics known from many classic FPS titles to Unity, in a compact, easily tweakable package.
Playable Demo
This includes mechanics such as:
- Air Strafing
- Bunny Hopping
- Strafe Jumping
- Surfing
- Ramp Sliding
- Ground Acceleration (Circle Jumping)
- Chain Jumping
- Ramp Jumping
Rigidbody based, handles slopes and collisions with other
rigidbodies smoothly. AddForce can be used for
things such as rocket jumping.
Properties of the movement can be easily adjusted, making it
suitable for any kind of FPS game.
Includes an instruction manual containing explanations
for all the tweakable properties.