A collection of scripts for flight simulation. Includes scripts for aerodynamics, rotation control for believable control-surface motion, and scripts for targeting and weapons.A flight sim asset composed of many small modular scripts you can use to contruct an aircraft that flies with believable motion.Features- Flight behaviour derived from aircraft surface positions for realistic-looking aerodynamics.- Enhanced mass calculations from provided sets of mass-points.- Radar emission, reflection, sensors and terrain blocking.- Weapon target prediction including partially or fully ballistic trajectories.- Turret aiming from radar blips using any-axes.- Damage effects and destructible parts.- Initial implementation of AI for aircraft behaviour.- Hinges with acceleration for natural movement - a modular component with many possible uses.The demo scene provides a fictional aircraft and some enemy opposition. The playable demo is available at:https://ucflight.azurewebsites.nethttps://www.ucassets.comTechnical- The aircraft are built from many modular interacting scripts, with maximum code reuse.- The code base is math-heavy with efficient use of vector calculations.- Most components use a custom time-update method to allow script order to be specified in-code and run infrequently.Environment- Demo keyboard controls are set up for PC keyboard layout.