The model has a humanoid skeleton and works perfectly with mecanim.The model has 5 texture sets. The body is a single mesh. Hair is separated.Hair has bones with tuned physics through joints.You can configurate joints and collisions like you want. Video with examples of hair physics below.PBR materialsAlbedoMetallicSmoothnessNormalAOEmissionTexture Resolutions:Body and hair 4096x4096Other parts 512x512Vertex counts of characters: 24 864Triangles: 45 246Documentation: Use double-sided shader for eyelashes (included).