This is an SD Unity-chan derivative package with a modular design for building a character customization system.HAON SD Series Module Parts Included in This Package. (Number of Variation Materials)38 module parts. And 2 sub parts.face0, face1, face2, face3, SkinHead (2type * 23)Eye_00_L, Eye_00_R (23)Eye_01_L, Eye_01_R (23)Eye_02_L, Eye_02_R (23)Eye_03_L, Eye_03_R (23)EyeLight0_L,R (3)EyeLight1_L,R (3)EyeLight2_L,R (3)EyeLight3_L,R (3)Hair0_Set, Hair0_Front, Hair_00_Base (40)Hair_00_subAB (13)Hair1_Front, Hair1_Base (40)Hair2_Front, Hair2_Base (40)Hair4_Front, Hair4_Base (40)EyeBlow (40)AccHead_00 (10)AccHead_01 (10)AccHead_02 (10)Costume1 (4)Costume2, Costume3 (11)Costume5, Costume6 (9)*Hair3, Costume0, and Costume4 are not included.*With the update to version 2026, many things have changed from Ver3. This package also includes Ver3.This asset is SD Unity-chan's Derivative "Haon SD series". This series is covered by the 'Unity-chan License'. Commercial use is available. Together, the Asset Store EULA license applies to this package.View Unity-chan licenseView Asset Store EULA license The animations of the Haon SD Series are custom made to the SD Unity-Chan body shape. This is a Super Deformed humanoid rigging model. Make sure it suits your project with the free bundle package before buying.▶ Haon SD Series Bundle This package uses the shader and spring system provided by Unity Technology Japan.Unity Chan Spring Bone Unity Toon Shader*Assistance scripts to help install essential external packages were written using AI/Machine Learning. AI/Machine Learning was not used at all for the creation of art assets.© Unity Technologies Japan/UCL © HaonAverage number of polygons in assembled model 4620.Texture information. (png)Toral 55eaAccessory 128*256 ~ 128*128 5eaCostume 512*512 24eaeye 128*128 12eaeyeblow 128*128 3eaFaceSkin 512*512 6eaHair 1024*2014 124eaHair Sub 128*256 1eaRigging: Yes





