The Prototype Level Manager will help you quickly add a level system to your prototype game and focus on creating interesting mechanics and gameplay.The Prototype Level Manager will help you quickly add a level system to your prototype game and focus on creating interesting mechanics and gameplay instead of the boring work of implementing a level system.The asset package allows you to:1. Manage levels in your gamecreate a list of levelschange the status of accessibility of levels (locked / unlocked)change the result of passing a level (not passed, passed 1 star (low), passed 2 stars (middle), passed 3 stars (high))change the order of levels in the level selection menuload levels (this means loading the scene of that level)complete the level by showing a window with the number of stars received and buttons that allow you to open a window with a choice of level, repeat the current level and go to the next level2. Save the process of passingsave the current levelsave the passed levels with the result of their passing (passed by 1 star (low), passed by 2 stars (middle), passed by 3 stars (high))3. Automatically add buttons, taking into account their availability status (blocked / unlocked) and the result of the passage (not passed, passed 1 star (low), passed 2 stars (middle), passed 3 stars (high))4. Use a menu with levels with pre-created objects of level buttons (without automatic generation of buttons for levels). This allows you to use any design for a menu with buttons.