Automate the capture of sprites from 3D Objects.
Sprite Capture was developed to automate the production of sprites for use in inventory systems
that require a sprite (Game Creator, Adventure Creator, etc).
• Drag-Drop prefabs to automatically centre and scale.
• Add outline, backdrop to sprites.
• Create individual sprites or sprite sheets.
• Includes an API for extending functionality.
• Also works with skinned meshes to create 2D character movement sheets.
URP / HDRP Sprite Capture works quite happily under URP and HDRP; however, the demo scene material will need converting.