Scarlett Riley is a mecanim-ready character and she's waiting to be part of your stylized, toonish projects.This package was deployed using Built-In. Demo scene lighting may need to be adjusted for clarity if using HDRP. Materials can be updated by the Unity Editor in URP or HDRP (Edit > Rendering).Scarlett is a stylized character with a laid-back style. Her skin and hair are painted by hand, while her clothing surfaces are largely comprised of dirty leathers, denims and soft cloth. She’s a game-ready, rigged character and is full of features: Multiple outfits and hairstyles, facial expression/lip-sync blendshapes, rigged hair for use with physics assets, and a vast selection of textures and styles to customize to your preference.FEATURESTextures are 2048x2048 and include diffuse, normal, metallic, and AO. Roughness is included in the alpha channel of the metallic maps for functionality with Standard shaders.Three shirt/top optionsTwo pant optionsTwo shoe optionsTwo hairstylesFour makeup optionsNine eye color optionsBlendshapes for facial expressions and lip-syncingRigged hair for animation or physics assetsApproximately 15K tris, depending on clothing/hair combinationBasic Idle, Walk and Run animationsMATERIALSSkin/Makeup: 4 materialsHairstyle 1: 10 materialsHairstyle 2: 9 materialsJeans: 5 materialsShorts: 7 materialsHigh Heels & Boots: 10 materialsTank Top & TShirt: 10 materialsOff-Shoulder Shirt: 10 materialsEyes: 9 materials