TriLib 2 is a cross-platform runtime 3D model importerWhen creating a Standard Render Pipeline project, import the "TriLibCore" folder from the package.When creating an HDRP project, import the "TriLibHDRP" and "TriLibCore" folders from the package.When creating an UniversalRP project, import the "TriLibUniversalRP" and "TriLibCore" folders from the package.When using a custom Render Pipeline, you should extend the "MaterialMapper" class.FBX, OBJ, GLTF2, STL, PLY, 3MF, DAE* and ZIP files supportCross-platform: Windows, Mac, Linux, UWP, Android, WebGL, and iOSImport models from file system, web, or any custom sourceTriLib can help you add modding functionality to your games, create level/scene editors, create AR/VR visualizations, and more!Model Viewer (Web Demo)Avatar Loader (Web Demo)*DAE support is experimental. Improvements are in the works.No native-plugin dependenciesMesh importingPoint Cloud importingAnimation importingMaterial importingTexture importingLights importingCameras importingAvatar creationHighly customizableVarious samplesA complete PBR model viewer includedA cross-platform file browser includedPeriodically updatedPartially commented source code*Supports Unity 6*Some TriLib content (File-format loaders and core functionality) is pre-compiled into DLLs (libraries) to decrease the package sizeTriLib ToolsAPI ReferenceWiki