Massive Tank Battle AI
Hermit Mode
$21.99
$32.99
33%OFF
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
09/29(2020) |
32.99 |
12/17(2020) |
23.09 |
01/08(2021) |
32.99 |
05/04(2024) |
21.99 |
11/21(2024) |
21.99 |
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If you're interested in both "Massive Tank Battle AI" and "Massive Air Battle AI", consider buying the combo deal at a discount:
http://u3d.as/23xa
"Massive Tank Battle AI" is a system of simulating massive tank battles with tanks, mechs, or anything else you like that is ground based.
It is built off systems created for PC videogame "Emu War".
Using proprietary logic, it allows hundreds of units to enter into an infinite battle either for completely dynamic background atmosphere, or interactive battles for your game.
It also allows quick and simple prototyping of tank battle gameplay.
Easy setup battle logic and a player controlled tank are included. Meshes can easily be switched changing the nature of the battle instantly.
In depth documentation is also available which offer explanatory manuals which details the system, and easy step by step setup guides.
You can have a tank battle of hundreds of units up and running in less than a minute with easy prefabs ready to go, no code needed.
For those that want to delve deeper into the system to customise it, code is included in C# that can easily be modified as you see fit.
It can also be used as a learning resource as the logic is not abstract and easily readable.
For further support, you can contact the developer directly either through the support thread on Unity Forums (https://forum.unity.com/threads/massive-battle-ai-combined-air-and-tank-battles.974610/#post-6336255) or via support@hermitmode.com.au
Supports the following render pipelines:
Standard, SRP LW and SRP HD.
Compatible with Unity 2019.4.9