"Real Human Fantasy Character 04".
Normal version, intermediate mutant, and creature version, with scaly skin and long canines. Always with big green eyes and an elf ear.
An elven humanoid that turns into a greenish reptile. And when he gets angry, he gets reddish skin. There is also a stage between the human being and the creature.
Three sets of clothes, which form different combinations when activated or deactivated. Clothes exclude hidden mesh.
Triangles:
Model 01 = 74771 tris.
Body: 23641tris; Hair: 15728tris; SleeveShirt: 4914tris; Boots: 9380; Headband: 1488tris; MaskMouth: 808tris; Gloves: 2328tris; Pants: 9050tris; Backpack: 5722tris; Belt: 1712tris.
Model 02 = 71006 tris.
Body: 23786tris; Hair: 15728tris; T-shirt: 2716tris; Boots: 9380; Headband: 1488tris; MaskMouth: 808tris; Gloves: 2328tris; Pants: 9050tris; Backpack: 5722tris.
Model 03 = 60563 tris.
Body: 26519tris; Hair: 15728tris; TankTop: 1416tris; Boots: 2972tris; Headband: 1488tris; MaskMouth: 808tris; Gloves: 2328tris; Shorts: 3582tris; Backpack: 5722tris.
Hair, Teeth: 4822tris, can be excluded to reduce body triangles.
The platform has 67 bones.
The model uses 16 materials (head skin, body skin, arm skin, leg skin, eyes, eyelashes, lower teeth, upper teeth, nails, tongue, hair, boots, pants, shirt, backpack, belt .) With 2048 * 2048 textures.
Three types of skin texture included:
1) PBR textures;
2) DHS (Digital Human Skin) with map and mask for development in realistic skin shaders;
3) HDRP textures (2048 * 2048 / PNG).
Included movements developed with MoCap: Idle_02, Walk_3 and Run_02.
All movements are extremely natural and realistic.
Hinged mouth, opens and closes on the HighPoly model.
Complete eye movements. Opens, closes, circulates.
Demonstration scene with 14 combinations (prefab) of clothes and skins. There are more than 60 possible combinations.
Compatible with Invector and other systems.