PIDI : XFur Studio 2 - Team Edition
Irreverent Software - PIDI Game Development Framework
$1100.00
$1375.00
20%OFF
(no ratings)
Date |
Price |
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日時 |
価格($) |
09/08(2020) |
1375.0 |
06/14(2021) |
1100.0 |
06/22(2021) |
1375.0 |
11/11(2021) |
687.5 |
11/14(2021) |
1375.0 |
12/13(2021) |
687.5 |
01/12(2022) |
1375.0 |
03/24(2022) |
13751375.0 |
03/25(2022) |
1375.0 |
08/09(2022) |
825.0 |
09/02(2022) |
1375.0 |
11/09(2022) |
687.5 |
11/14(2022) |
1375.0 |
02/01(2023) |
1100.0 |
11/21(2024) |
1100.0 |
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XFur Studio 2 is the best fur rendering system for Unity. Nominated for the Unity Awards 2018, XFur Studio 2 has been designed for extreme performance, quality and ease of use.Universal RP and HDRP development is supported only in LTS versions of UnityThis version of XFur Studio has all the features of XFur Studio 2 - Ultimate Edition but it is licensed on a Single Entity / Multi - Entity basis for medium to large teams and companies. For individuals please check XFur Studio 2 - Ultimate EditionXFur Studio 2 - Team Edition allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations compatible with all platforms and rendering pipelines to your game within seconds and in just a few clicks, including advanced effects such as snow, wind and physics!Forum Thread | Documentation | Support | Twitter | Ultimate EditionRemember you can tag us on Twitter or use the hashtags #madewithxfur or #xfur2 for your works, as we would love to see & share them!Notices :This tool is not designed for human hair but rather for animal / creature furPlease read the Technical details section below for a full breakdown of all the features of this asset !*This tool is not targeted at low end mobile devices nor low end / Android based VR devices but rather to recent mid and high end devices. Support for OpenGL ES 3.1+ or equivalent is heavily recommended.If you have questions or need further information before purchasing this asset, please contact us here*Please refer to the Asset Store End User License Agreement (Section 2) to know the restrictions applied to the use of assets and tools by multiple users.Documentation and support are available in English onlyHolly, the fox character shown in the main features demo video, as well as the other models shown in the videos and screenshots are displayed for demonstration purposes only and are not included with this package.The raccoon model is part of the Realistic Raccoons and red panda pack by MalberS Animations and is not included with this assetHolly is a company mascot property of Irreverent Software, not intended for distribution nor usage by third parties. Its use on videos and screenshots with this asset is for demonstration purposes onlyFeatures :NEW ! Support for URP 12x in Unity 2021.3 LTSNEW ! Beta support for HDRP 12x in Unity 2021.3 LTSNEW ! Emissive Fur effectsNEW ! Redesigned and improved rendering in all pipelinesNEW ! Translucency and anisotropic highlights support in all pipelinesNEW ! Improved UI and support for Light & Dark Unity themesNEW ! Support for URP and HDRP 10.x in Unity 2020.3 LTSHighly detailed and customizable Curly furFur strand maps can be procedurally generated within the Unity Editor and exported as PNG files.Advanced fur rendering for Forward and DeferredFull lighting and shadows support on a per-instance and per-material basisUnparalleled performance and qualityHighly rated customer support, full documentation and extensive video tutorialsCompatible with VR, AR and mobile*Design tools included to edit, paint, shave and groom the fur all within the Unity editorHighly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematicsDynamic LOD managementPost Process support *Compatible with HDRP and Universal RPGPU accelerated fur physics simulation on all platforms, even mobileSnow coverage / melting simulationOther visual FX such as rain and blood are also supportedFur can be groomed in any directionFur painting, editing, shaving and grooming supported at runtime through an easy to use APIBasic fur editing at runtime can be done through 3D brushes, with no coding required.Source code includedPost Process effects that depend on motion vectors (TAA, advanced Motion blur) may cause some visual artifacts.Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended, particularly Unity 2020.3 LTSHDRP and Universal RP variants are slightly more demanding than the Built in version due to the internal architecture and limitations of SRP technology